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Catalogue: finding what you want

Four controls in one bar. They narrow together, and three of them submit the moment you change them — only the search box waits for the button.

The catalogue filter bar: Game, Set, Search and Show

Game

Which game you're browsing. It only lists games your plan includes, so this is also the honest answer to "why can't I find Pokémon" — it isn't switched on. Add games under Catalogue ▸ Games, up to your plan's allowance.

Changing the game clears the set and reloads, because the sets underneath it are that game's. That isn't the page losing your place; a set belongs to one game.

Set

The sets of the chosen game, newest first. All sets spans the lot. This is the control to reach for when a box has just landed and you want to add exactly what's in it.

Search

Matches the product name, so a partial is fine. The one control that needs Filter pressing — everything else reloads on change.

Show — the one worth learning

OptionWhat you getUse it when
EverythingThe whole catalogue for that game and set, whether you carry it or not. The default.Looking something up.
In my shopOnly what you already carry.Repricing, or checking what you hold from a set.
Not yet addedOnly what you don't carry.Working through a new box. As you add each card it drops off the list, so the page becomes a to-do list that empties itself.

The empty states differ, on purpose

They tell you which of three things happened:

  • "You don't carry anything from this set yet" — you're on In my shop and hold none of it.
  • "You already carry everything here" — you're on Not yet added and you're finished. This is the message you're working towards.
  • "Nothing in the catalogue matches that" — your search found nothing.