← Help centre / Selling features

Buy prices, card by card

Your rates decide what a card is worth in general. This screen is where you look at what that actually pays for a particular card, and overrule it where you disagree.

A card row: market price, what it pays now, target, stock, want, incoming, remaining buys, your own cash and credit boxes, and a never-buy tick

Reading a row

ColumnWhat it tells you
MarketThe catalogue price in your currency. Everything else is worked out from this.
Pays nowWhat you would hand over today — or the reason you would not, such as Below your value limits or No rate set.
Target / Stock / WantHow many you will hold, how many you have, and the difference.
IncomingCopies already on their way in on submitted lists, so you do not buy the same card twice over.
Remaining buysWant less incoming. When this hits zero the card stops being offered.
Your cash / creditYour own figure for this card, as a % of market or a fixed price. Leave blank to follow your rates.
Never buy cardRefuse it outright, in every condition.

Languages

A card printed in more than one language you sell gets a language selector on its row. Switching it repaints that row with the figures for that language — its market price, its target, its stock — and anything you type is saved against that language alone. The Language box at the top of the screen sets which one every row opens on.

Only English has a catalogue price. Every other language is a share of it, which you set on Catalogue ▸ Buy & sell config. Without that share there is no sum to do, and the row will say so rather than quote you an English price for a foreign card.

Change rates

The rates panel: a grade ladder for the scope, a second ladder per language, and the value limits underneath

The ⚙ Change rates button sets what this game or set pays, without leaving the screen. Each non-English language can have a ladder of its own underneath the main one — leave a row empty and that language follows the rates above it, applied to its own market price.

Value limits sit below the ladders and can also differ per language: a smaller floor for a language you find harder to shift, or a lower target because you want fewer of them.

Which figure wins

Most specific first, and it is worth knowing the order:

  1. A price you typed on this card
  2. A rule for this card's rarity, then its type, then its language
  3. The rates for this set, then this game, then your default

Other grades opens the rest of the conditions for a card when you want to price them apart, rather than letting them follow the ladder.